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Archive for the ‘Battlestar Galactica’ Category

armadaSOUNDTRACK: RAID THE ARCADE PLAYLIST (2015).

raidIt should come as no surprise that Cline’s media campaign would include a Spotify “Raid the Arcade” playlist.  A playlist of the mixtape that the protagonist’s father made when he was a teen.

And I can pretty much see how this would have been a very satisfying mixtape for killing aliens and generally rocking out.  Of course, I had to have a listen and add my thoughts.

Side A: Track:

  1. One Vision – Queen (I was never a big Queen fan, particularly their later poppier stuff)
  2. Crazy Train – Ozzy (A classic, of course)
  3. Chase the Ace – AC/DC (I find it odd that the two AC/DC songs are instrumentals from the Maximum Overdrive soundtrack.  It makes sense given the guy who made them, but there’s so many better AC/DC songs)
  4. Hair of the Dog – Nazareth (One of my favorite classic rockers)
  5. Get it On – Power Station (I really hate Power Station a lot, and this version of an already pretty stupid song song is pretty dreadful)
  6. Old Enough to Rock and Roll – Rainey Haynes (I didn’t know this song.  It comes from the Iron Eagle soundtrack.  This song is not on Spotify and I imagine that’s because it’s terrible)
  7. Danger Zone – Kenny Loggins (This song is such a punch line that even if I did like it I’m not sure I could take it seriously)
  8. Vital Signs – Rush (I was totally psyched that he chose this Rush song)
  9. Barracuda – Heart (I’ve mixed feelings about Heart, but I do like this song a lot)
  10. T.N.T. – AC/DC (Now this is more like it for AC/DC songs–not an overplayed one either)
  11. You Really Got Me – Van Halen (Not my favorite Van Halen song, but a good rocker)
  12. Another One Bites the Dust – Queen (I loved this song when it came out.  It holds up pretty well (there’s some interesting sound effects in the background, but it’s nowhere near as good as the songs below)
  13. One of These Days – Pink Floyd (I love this song but never would have considered it particularly rocking–in the way these other songs are.  But it does rather work)
  14. Top Gun Anthem – Harold Faltermeyer (seriously?  Well, I guess if you like piloting video games, this makes sense.)

Side B: Track:

  1. I Hate Myself for Loving You – Joan Jett (I don’t care for this song, although the guitars sound good for the mix)
  2. It Takes Two – Rob Base (I’m surprised and pleased that this song made it into what is basically a metal compilation.  I never would have had such diversity at that age.  Although I got really sick of this song in college.)
  3. Hammer to Fall – Queen (I don’t really like this era of Queen)
  4. Twilight Zone – Golden Earring (I don’t love this song, but it is cool to hear once in a while)
  5. We’re Not Going to Take It – Twisted Sister (I loved TS back in the day, although I wince at them now. If this song wasn’t overplayed I could probably really get into it.)
  6. Rock You Like A Hurricane – Scorpions (I loved the Scorpions back in the day too. I certainly tapped my foot along to this one.)
  7. Black Betty – Ram Jam (This song is in a Rayman video game that Clark plays and while I think the song is really dumb, it certainly rocks.)
  8. D.T. – AC/DC (see above for instrumental AC/DC)
  9. Delirious – ZZ Top (I never got into ZZ Top, and while I do like some late 70s ZZ, I really don’t like mid 80s ZZ)
  10. Iron Eagle – King Kobra (Wow, this was obscure even to me–more pop metal from Iron Eagle)
  11. Run’s House – Run-DMC (Whose house?  It’s funny how stripped bare Run-DMC songs sound compared to contemporary rap.)
  12. We Will Rock You/We Are the Champions –Queen (overplayed but classic)

Bonus Track: Snoopy versus the Red Baron – The Red Guardsmen (a goof y novelty song that I think overstays its welcome.)

So I guess my verdict is that I really don’t like the Raid the Arcade mix all that much.  That’s kind of a shocker, actually.

[READ: July 31, 2015] Armada

I loved Cline’s first book Ready Player One.  And Sarah and I were understandably excited about his latest book, Armada.  I was surprised about the content of the book which is of similar plot to the new movie Pixels (I say similar based on what little I know of Pixels–that video game characters attack the earth).  This is surprising to me because Cline has already sold the rights of this book to Spielberg–and I have a  hard time believing someone would try to cut Spielberg with an idea.

Of course, Armada is rather different from Pixels in that the characters that attack the earth are not classic 80s video game characters.  Indeed, there is a whole back story that shows how very different these two premises are.

In a recent interview, Cline talked about how you have to include all the pop culture sci-fi and video games in his book because there’s no way you should be able to make a sci-fi book or movie on earth and not reference all of the pop culture that the protagonist grew up with.  So this story is not set in a vacuum.  In fact, it the pop culture establishes the plot.

Zack Lightman is a senior in high school.  He’s had a pretty crappy life.  His father was killed in a sanitation explosion when Zack was just a month old.  The death set him and his mom up for life, but he has spent his whole life immersed in his father’s life (he is close to his father’s age when his father died).  Zack has a lot of his father’s effects.  His dad was a huge gamer, spending a lot of time at the arcade, and loving all things sci-fi and fantasy.  His father would have been born around 1970, making the pop culture references perfect for those of us around the same age.

One day, while looking out the window of school, Zack sees an alien ship.  But not just a generic cigar shaped UFO.  Rather this is a ship directly from his favorite videogame, Armada.  Zack plays this game pretty much every day. In fact, he is ranked sixth in the world as a pilot protecting the earth from alien invaders.  Naturally he assumes he has gone insane–especially since no one else has seen it. (more…)

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SOUNDTRACK: TRIUMPH-Just a Game (1979).

When I was a kid, my love of Rush was followed closely by my love of Triumph (I had a thing for Canadian power trios).  I’ve recently read a bunch about Triumph and was surprised to hear how acrimonious the band was.  Of course, I didn’t care about any of that back in the 80s.

This album was my favorite (even though Allied Forces was their major breakthrough).  In my gate-fold album the inner foldout was an actual board game.  How thoughtful!

It’s funny listening now, how much I liked this album back then because there is definitely some cheese here.  And I could never decide if I liked drummer Gil Moore’s songs or Rik Emmet’s songs best.  “Movin On” is a great hit but the backing vocals and “on and on” parts are kind of wimpy 70s rock–I must have blocked it out while jamming to the guitar solo.

Rik Emmet has since gone on to a successful solo career.  But on “Lay It On the Line,” the song that got me into them (thanks MTV) Rik rocks like he loves this band and this music.  The song features some serious guitar workouts and some impressive vocal acrobatics.

Perhaps, in hindsight, I like Rik’s songs better, as “Yong Enough to Cry” is pretty cheesy (it was fun to sing along to when I was 13 though–even if I never understood Gil’s pain, man).  But all of that was forgiven for the majesty of “American Girls.”  Sure, it’s also a cheesy song, but man it rocks.  As a young kid, I loved hearing the national anthem in the middle of the song.  And that solo is non-stop.

“Just a Game” is a powerhouse of a song although it’s a little long for what it is.  But then there’s the amazing “Fantasy Serenade” just over 90 second of beautiful classical guitar (a direction he’s go in much more after leaving Triumph).  It’s wonderful as a solo and it works as an amazing intro to the majestic “Hold On” (a song about music that doesn’t suck).  Although admittedly, the single version is better without the weird disco instrumental in the middle that really kind of puts a kibosh on the flow of the song.

The album ends with the strange (and quite long for what is it) “Suitcase Blues,” a 3 minute slow blues about touring.  But hey it showcases diversity, eh?

Even though many people compare Triumph to Rush, I think the more likely comparison is actually Kiss.  “American Girls” has a real Kiss vibe towards the end, and the opening chords of “Movin’ On” have a real Kiss feel.  Regardless, they played great metal/rock/prog and I’ll always love them for it.

[READ: February 12, 2012] Ready Player One

Do you like Rush? Do you like Monty Python?  Do you like the 80s?  (not those 80s, but cool 80s like Blade Runner, coin op video games, Family Ties, Square Pegs?)  Then you absolutely must read this book.  Especially if you like Rush, because how often does Rush form a plot point in a book?

Sarah was reading this book and she insisted that I read it (she has really been passing on the good suggestions lately!).  And when I heard her playing Rush a few days after reading this book (and she doesn’t like Rush), I knew I had to read it.

But what is it?  Well, It is basically the story of an online quest to find a secret egg and win a massive fortune.  The egg was placed in a virtual world by its creator, James Halliday.  Halliday was “a nerd uber-deity on the level of Gygax, Garriott, and Gates.”  He created amazing video games and ultimately the most amazing virtual reality space ever: OASIS.  (For Atari geeks, his inspiration for getting into creating video games in the first place was the Atari game Adventure).  Halliday was obsessed with the 19080s (the decade he grew up in), with technology and with geeky movies.  The only way to find this egg in OASIS is to know a thing or two (or 1,000,000) about the man who created it and the decade he loved.

If you were hooked by the first paragraph, you’ve already put this book on hold.  If you were hooked by the third paragraph, you know you have to put this book on hold.  If you’re not convinced yet let me back up.

It is the year 2044.  The earth is in a hellish state–there’s no fuel, there’s no jobs, people live in trailers that are stacked on top of each other.  Life sucks.  Except for OASIS.  OASIS is the virtual world created by Halliday.  At this stage in the world, OASIS is where most people go to school (cheaper and easier to do virtual teaching) and where many people spend most of their lives.  It’s depressing and horrible (and I actually didn’t enjoy the opening chapters all that much because it was really horrible and at a times a bit more caustic than I was expecting–but that changes quite a lot).

So Halliday invented OASIS as an idealized pace.  It was originally a multi-player game but soon became a new place to live, a kind of Eden.  It was free to join and you didn’t have to pay to play.  Although you needed credits to travel (or to build your own buildings or planets or whatnot), you could stay on the main world (which looks a whole hell of a lot nicer than the real world) and just hang out for free.  You can earn points through various achievements which would let you travel (or you could always hitch a ride with a friend) around the worlds.

Anyhow, when Halliday died, as his last will, he created a contest in OASIS.  Anyone who could find the three keys and unlock the three gates would win his entire fortune (billions of dollars) and total control of OASIS.

The protagonist (Wade in the real world, Perzival in the OASIS world) is telling his tale because he was the first avatar to find the first key to Halliday’s Hunt (it took over five years to find the first key).  If you played D&D, this section will make you smile.

When Perzival found the key he was suddenly famous because everyone on OASIS knew it was found.  Prior to this moment, the “leader board” which previously listed only Halliday, now suddenly lit up with Perzival’s name.  (Good thing OASIS avatars are anonymous, right?) (more…)

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